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Title Details: | |
3D Objects Representation |
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Authors: |
Moustakas, Konstantinos Paliokas, Ioannis Tzovaras, Dimitrios Tsakiris, Athanasios |
Reviewer: |
Nikolaidis, Nikolaos |
Subject: | MATHEMATICS AND COMPUTER SCIENCE > > MATHEMATICS AND COMPUTER SCIENCE > > > |
Description: | |
Abstract: |
This chapter deals with three main topics: the used 3D model, the data structures used for encoding and storing the model, and the algorithms that implement the representation, or other algorithmic operations between models. Emphasis will be given to the most widespread models such as the polygonal, Bezier surfaces used as patches to connect other surfaces, and the control of the Level of Detail of the models (LOD).
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Linguistic Editors: |
Segkouli, Sofia |
Technical Editors: |
Petri, Ioanna Tsakiris, Athanasios |
Type: |
Chapter |
Creation Date: | 2015 |
Item Details: | |
License: |
Attribution – NonCommercial – NoDerivatives 4.0 International (CC BY-NC-ND 4.0) |
Handle | http://hdl.handle.net/11419/4495 |
Bibliographic Reference: | Moustakas, K., Paliokas, I., Tzovaras, D., & Tsakiris, A. (2015). 3D Objects Representation [Chapter]. In Moustakas, K., Paliokas, I., Tsakiris, A., & Tzovaras, D. 2015. Computer Graphics and Virtual Reality [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/4495 |
Language: |
Greek |
Is Part of: |
Computer Graphics and Virtual Reality |
Publication Origin: |
Kallipos, Open Academic Editions |