| Title Details: | |
| 
						Learning With Digital Games: Review of Empirical Research | 
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| Authors: | 
                        
                            Karasavvidis, Ilias | 
                
| Reviewer: | 
                        
                            Politis, Panagiotis | 
                
| Description: | |
| Abstract: | 
                         
                            
                                Chapter 3 focuses on the learning potential of DG and SDG, presenting the findings of synthetic reviews and meta-analyses. Finally, current trends in the use of DG in learning, such as Gamification, Augmented Reality, and Virtual Reality Games, are briefly examined. 
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| Linguistic Editors: | 
                        
                            Rinou, Maria | 
                
| Technical Editors: | 
                        
                            Theodosiou, Sevasti | 
                
| Graphic Editors: | 
                        
                            Theodosiou, Sevasti | 
                
| Type: | 
                        
                            Chapter | 
                
| Creation Date: | 17-12-2024 | 
| Item Details: | |
| License: | 
                        
                            	Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0) | 
                
| Handle | http://hdl.handle.net/11419/14280 | 
| Bibliographic Reference: | Karasavvidis, I. (2024). Learning With Digital Games: Review of Empirical Research [Chapter]. In Karasavvidis, I. 2024. Serious Digital Games [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/14280 | 
| Language: | 
                        
                            Greek | 
                
| Is Part of: | 
                        
                            Serious Digital Games | 
                
| Publication Origin: | 
                        
                            Kallipos, Open Academic Editions | 
                
