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Title Details:
Design of technology enhanced educational scenarios for preschool education
Other Titles: Digital learning experiences for preschool and early school age
Authors: Fesakis, Georgios
Konstantopoulou, Anastasia
Subject: HUMANITIES AND ARTS > EDUCATION AND EDUCATION SCIENCES > EDUCATION BY FORM > OPEN AND DISTANCE LEARNING > E-LEARNING
HUMANITIES AND ARTS > EDUCATION AND EDUCATION SCIENCES > LEVELS OF EDUCATION/EDUCATIONAL STATUS > PRΕ-SCHOOL EDUCATION
HUMANITIES AND ARTS > EDUCATION AND EDUCATION SCIENCES > EDUCATIONAL TECHNOLOGY
HUMANITIES AND ARTS > EDUCATION AND EDUCATION SCIENCES > EDUCATIONAL TECHNOLOGY > COMPUTER ASSISTED EDUCATION
HUMANITIES AND ARTS > EDUCATION AND EDUCATION SCIENCES > DIDACTICS > DIDACTICS OF INFORMATICS
Keywords:
Technology Enhanced Learning
Educational scenario
Educational planning
Teaching design
Learning design
Digital Educational Technology
Preschool education
Design patterns
Interaction models
Description:
Abstract:
This book concerns the design of technology enhanced learning experiences considering teaching as a design science. It also covers the orchestration, the learning activity management and the reflection of the implementation of educational scenarios, in order to improve the scenarios per se as well as the ability to design and teach. Upon becoming acquainted with the field of Technology Enhanced Learning and Learning Design, the studier is introduced to selected design methodologies and generalized design patterns for educational materials and scenarios. Moreover, through case studies, the studier is guided to develop the ability to design educational scenarios that will make effective use of digital educational technologies both as information media as well as cognitive tools, in order to transform conventional pedagogical practices into more constructivist ones. Digital learning materials, as a building block of educational scenarios, are systematically classified into generalized interaction models with graded interactivity. This graduation supports designing with a controlled level of interactivity and utilization of modern teaching methods. The theoretical part of the book, which is independent of educational level, is completed by the assessment of learning and by reviewing the effectiveness of the scenarios based on their implementation experience, individually, in groups and within designer communities. Finally, case studies of implementing educational scenarios in real-life situations are analyzed and organized in sections, such as cross-thematic scenarios, mobile learning with the use of augmented reality and mobile devices, computational thinking and educational robotics, etc. Case studies focus on preschool education, although the scenario patterns can be useful in any educational setting. The textbook mainly concerns students of the Departments of Education and Preschool Education, as well as of Departments whose students attend courses for teacher license.
Linguistic Editors: Bismpa, Anna
Graphic Editors: Kalogera, Maria
Type: Undergraduate textbook
Creation Date: 2022
Item Details:
ISBN 978-618-5667-28-3
License: Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0)
DOI http://dx.doi.org/10.57713/kallipos-31
Handle http://hdl.handle.net/11419/8352
Bibliographic Reference: Fesakis, G., & Konstantopoulou, A. (2022). Design of technology enhanced educational scenarios for preschool education [Undergraduate textbook]. Kallipos, Open Academic Editions. http://dx.doi.org/10.57713/kallipos-31
Language: Greek
Consists of:
1. Introduction
2. Technology Enhanced Learning (TEL)
3. The design of Technology Enhanced Learning and Teaching
4. The concept of design pattern in TEL
5. Assessment of learning and teaching in educational scenarios of Technology Enhanced Learning
6. Types of digital educational material and content-Learning Objects
7. Basic models of learning exercises - Interactivity and Interaction models
8. E-learning content authoring environment and Rapid Prototyping
9. Technology Enhanced Learning and preschool education
10. Cases studies of cross-thematic and interdisciplinary TEL educational scenarios
11. Cases studies of mobile learning and augmented reality educational scenarios
12. Cases studies of computer programming scenarios, robotics and computational thinking
13. Appendices
Publication Origin: Kallipos, Open Academic Editions