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Title Details:
Animation
Authors: Moustakas, Konstantinos
Paliokas, Ioannis
Tzovaras, Dimitrios
Tsakiris, Athanasios
Reviewer: Nikolaidis, Nikolaos
Subject: MATHEMATICS AND COMPUTER SCIENCE > >
MATHEMATICS AND COMPUTER SCIENCE > > >
Description:
Abstract:
Animation (synthetic motion) is a fundamental element of modern realistic graphics systems. From simple solid object movement in 3D space, to skeletal animation of a virtual person, or even complex movement of dynamic systems, it’s all about 3D geometric transformations and the simulation of the physics’ laws. This chapter makes an introduction to synthetic motion (animation) through the description of motion keyframes, skeletal animation, and the simulation of dynamic model systems which simulate the laws of physics and specifically classic mechanics.
Linguistic Editors: Segkouli, Sofia
Technical Editors: Petri, Ioanna
Tsakiris, Athanasios
Type: Chapter
Creation Date: 2015
Item Details:
License: Attribution – NonCommercial – NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
Handle http://hdl.handle.net/11419/4499
Bibliographic Reference: Moustakas, K., Paliokas, I., Tzovaras, D., & Tsakiris, A. (2015). Animation [Chapter]. In Moustakas, K., Paliokas, I., Tsakiris, A., & Tzovaras, D. 2015. Computer Graphics and Virtual Reality [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/4499
Language: Greek
Is Part of: Computer Graphics and Virtual Reality
Publication Origin: Kallipos, Open Academic Editions