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Title Details: | |
Animation |
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Authors: |
Moustakas, Konstantinos Paliokas, Ioannis Tzovaras, Dimitrios Tsakiris, Athanasios |
Reviewer: |
Nikolaidis, Nikolaos |
Subject: | MATHEMATICS AND COMPUTER SCIENCE > > MATHEMATICS AND COMPUTER SCIENCE > > > |
Description: | |
Abstract: |
Animation (synthetic motion) is a fundamental element of modern realistic graphics systems. From simple solid object movement in 3D space, to skeletal animation of a virtual person, or even complex movement of dynamic systems, it’s all about 3D geometric transformations and the simulation of the physics’ laws. This chapter makes an introduction to synthetic motion (animation) through the description of motion keyframes, skeletal animation, and the simulation of dynamic model systems which simulate the laws of physics and specifically classic mechanics.
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Linguistic Editors: |
Segkouli, Sofia |
Technical Editors: |
Petri, Ioanna Tsakiris, Athanasios |
Type: |
Chapter |
Creation Date: | 2015 |
Item Details: | |
License: |
Attribution – NonCommercial – NoDerivatives 4.0 International (CC BY-NC-ND 4.0) |
Handle | http://hdl.handle.net/11419/4499 |
Bibliographic Reference: | Moustakas, K., Paliokas, I., Tzovaras, D., & Tsakiris, A. (2015). Animation [Chapter]. In Moustakas, K., Paliokas, I., Tsakiris, A., & Tzovaras, D. 2015. Computer Graphics and Virtual Reality [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/4499 |
Language: |
Greek |
Is Part of: |
Computer Graphics and Virtual Reality |
Publication Origin: |
Kallipos, Open Academic Editions |