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Title Details:
Μουσεία, Ψηφιακότητα και Πολιτισμός
Authors: Sylaiou, Stella
Reviewer: Dafiotis, Panagiotis
Subject: LAW AND SOCIAL SCIENCES > ANTHROPOLOGY (NON PHYSICAL) > SOCIAL AND CULTURAL ANTHROPOLOGY > CULTURE AND LIFESTYLE > CULTURAL HERITAGE
MATHEMATICS AND COMPUTER SCIENCE > COMPUTER SCIENCE > HUMAN-COMPUTER INTERACTION > MIXED, AUGMENTED AND VIRTUAL REALITY
ENGINEERING AND TECHNOLOGY > TECHNOLOGICAL SCIENCES AND ENGINEERING > RURAL AND SURVEYING ENGINEERING > PHOTOGRAMMETRY
MATHEMATICS AND COMPUTER SCIENCE > COMPUTER SCIENCE > HUMAN-COMPUTER INTERACTION > USER-CENTERED DESIGN AND TESTING
Keywords:
Museum
Museology
Digital museology
Digital culture
Digital museum
Virtual museum
Digital documentation
Digitisation
Photogrammetry
Extended Reality
Virtual Reality
Augmented Reality
Mixed Reality
Description:
Abstract:
This book maps the multiple relationships between cultural spaces—focusing on museums—and digitalization, emphasizing new media, applications, and tools utilized in the cultural sector. At the same time, it examines the concept of culture as an essential social good, highlighting its role in society. Within this framework, related fields are explored, such as digital museology, which involves using digital technologies in museums. Case studies and best practices are also presented, showcasing efforts in the promotion, preservation, documentation, and—most importantly—accessibility of cultural heritage treasures in an inclusive, meaningful, and engaging manner. Interdisciplinarity is a common characteristic of all the research fields, methodologies, and practices examined. Developing cutting-edge applications in the cultural sector requires collaboration between experts from various disciplines, including museologists, educators (focusing on museum education and art education), computer scientists, and specialists from related fields. The book’s structure follows and expands upon the core aspects of the interdisciplinary framework for the promotion and advancement of culture in an era of rapid technological changes. It explores the impact of new media and digital networks on the reception and dissemination of cultural information, with particular emphasis on the evolving ways in which audiences seek and process knowledge. A significant part of cultural interaction now occurs through technologies such as smartphones in everyday life and emerging technologies like virtual and mixed reality—topics thoroughly analyzed in the corresponding sections. This book aims to provide a comprehensive overview of the complex yet fascinating field where culture -and particularly spaces dedicated to its promotion and preservation, such as museums- intersects with technological advancements. The main objective of this book is to highlight ways to make the public’s engagement with art and cultural heritage meaningful, enjoyable, and inclusive. Special emphasis is placed on tailoring the experience to the needs, interests, and cognitive backgrounds of both users of digital cultural applications and visitors to museums and galleries.
Linguistic Editors: Tikopoulou, Magda
Graphic Editors: Kaitsa, Elena-Natasa
Other contributors: Cover: Panagiotis Dafiotis, Cover photo: Daniel Pett
Type: Undergraduate textbook
Creation Date: 18-02-2025
Item Details:
ISBN 978-618-228-328-8
License: Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0)
DOI http://doi.org/10.57713/kallipos-1077
Handle http://hdl.handle.net/11419/14501
Bibliographic Reference: Sylaiou, S. (2025). Μουσεία, Ψηφιακότητα και Πολιτισμός [Undergraduate textbook]. Kallipos, Open Academic Editions. https://doi.org/10.57713/kallipos-1077
Language: Greek
Consists of:
1. Museums, Cultural Organizations, Cultural Communication, Digitality
2. Museums and Digitality in the 21st Century
3. Documentation and Digitization of Museum Collections
4. Digital Curation and Organization of Museum Collections
5. Enhancing Museum Collections Through Digital Technologies
6. Factors Influencing the Effectiveness of Digital Museum Experiences
7. Museum Experience in Relation to Space and Virtuality
8. Digital Technologies and the Promotion of Contemporary Artistic Creation
9. Application of Digital Technologies in Museum Education
10. New Perspectives and Challenges
Number of pages 262
Publication Origin: Kallipos, Open Academic Editions
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