Title Details: | |
Serious Digital Games: Introduction |
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Authors: |
Karasavvidis, Ilias |
Reviewer: |
Politis, Panagiotis |
Description: | |
Abstract: |
In Chapter 1, the concepts of game, Digital Game (DG), and Serious Digital Game (SDG) are defined, and the main categories of DG are presented. The various dimensions of DG in contemporary culture are also explored: economic, social, technological, psychological, and educational.
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Linguistic Editors: |
Rinou, Maria |
Technical Editors: |
Theodosiou, Sevasti |
Graphic Editors: |
Theodosiou, Sevasti |
Type: |
Chapter |
Creation Date: | 17-12-2024 |
Item Details: | |
License: |
Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
Handle | http://hdl.handle.net/11419/14278 |
Bibliographic Reference: | Karasavvidis, I. (2024). Serious Digital Games: Introduction [Chapter]. In Karasavvidis, I. 2024. Serious Digital Games [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/14278 |
Language: |
Greek |
Is Part of: |
Serious Digital Games |
Publication Origin: |
Kallipos, Open Academic Editions |