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Title Details:
Designing and developing digital games
Authors: Voulgari, Iro
Roinioti, Elina
Koutromanos, George I.
Sintoris, Christos
Manesis, Dionysios
Description:
Abstract:
Chapter 10 describes the process and related tools for game design and development, from idea generation and documentation to prototyping and evaluation. Methods, models, and design and development approaches are presented.
Linguistic Editors: Iordanidou, Dossy
Graphic Editors: Avgoustiniatou, Άννα
Type: Chapter
Creation Date: 12-02-2024
Item Details:
License: Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0)
Handle http://hdl.handle.net/11419/12504
Bibliographic Reference: Voulgari, I., Roinioti, E., Koutromanos, G., Sintoris, C., & Manesis, D. (2024). Designing and developing digital games [Chapter]. In Voulgari, I., Roinioti, E., Koutromanos, G., Sintoris, C., & Manesis, D. 2024. Digital games and learning [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/12504
Language: Greek
Is Part of: Digital games and learning
Publication Origin: Kallipos, Open Academic Editions