Title Details: | |
Designing and developing digital games |
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Authors: |
Voulgari, Iro Roinioti, Elina Koutromanos, George I. Sintoris, Christos Manesis, Dionysios |
Description: | |
Abstract: |
Chapter 10 describes the process and related tools for game design and development, from idea generation and documentation to prototyping and evaluation. Methods, models, and design and development approaches are presented.
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Linguistic Editors: |
Iordanidou, Dossy |
Graphic Editors: |
Avgoustiniatou, Άννα |
Type: |
Chapter |
Creation Date: | 12-02-2024 |
Item Details: | |
License: |
Attribution - NonCommercial - ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
Handle | http://hdl.handle.net/11419/12504 |
Bibliographic Reference: | Voulgari, I., Roinioti, E., Koutromanos, G., Sintoris, C., & Manesis, D. (2024). Designing and developing digital games [Chapter]. In Voulgari, I., Roinioti, E., Koutromanos, G., Sintoris, C., & Manesis, D. 2024. Digital games and learning [Undergraduate textbook]. Kallipos, Open Academic Editions. https://hdl.handle.net/11419/12504 |
Language: |
Greek |
Is Part of: |
Digital games and learning |
Publication Origin: |
Kallipos, Open Academic Editions |